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 Post subject: Put Me to Work
PostPosted: Mon Oct 28, 2013 11:46 pm 

Joined: Sat Nov 17, 2012 8:07 am
Posts: 17
...Hello.

I seem to recall crashing by hear a while ago, but once again, I find it's been too long.

I was thinking recently that I REALLY miss building levels and seeing people play them. Not that my maps were ever crazy popular, but I did building in LMD and stuff like that, and I just miss JKA as an engine - so much potential and possibility, and I just don't see the same types of communities in any games I've played recently.

So, now that I have a fairly regular schedule, I'm gunna try helping out again here. Still lousy with code, but I can do sounds, voice acting, mapping, textures, etc. Still not good at 3d modeling, either.

Where can I be the most helpful? And, while I'm at it, what have I missed?


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 Post subject: Re: Put Me to Work
PostPosted: Tue Oct 29, 2013 7:24 am 
Has a blue face
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Joined: Fri Jan 20, 2012 10:43 pm
Posts: 697
Location: New Zealand
Are you kidding me?? You are hired :D

I don't have the access to make you equal rank to me, so we'll have to wait until Arth stops by. Check out my latest offering in Level Design, I'd like any opinions before I take it to the next stage.

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 Post subject: Re: Put Me to Work
PostPosted: Tue Oct 29, 2013 11:31 pm 

Joined: Sat Nov 17, 2012 8:07 am
Posts: 17
How do you not have access? Lol. And I'll give that a looksie.


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 Post subject: Re: Put Me to Work
PostPosted: Wed Oct 30, 2013 12:44 am 
Has a blue face
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Joined: Fri Jan 20, 2012 10:43 pm
Posts: 697
Location: New Zealand
Can't edit or add members to my own group in the controls. It's a sensible enough precaution.

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 Post subject: Re: Put Me to Work
PostPosted: Wed Nov 06, 2013 1:06 am 
Truff-a-licious!
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Joined: Sat Jan 21, 2012 5:04 am
Posts: 466
Probably to help prevent board invasion/theft. Logical, but still sounds silly.


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 Post subject: Re: Put Me to Work
PostPosted: Sat Nov 09, 2013 5:06 am 
Juman

Joined: Sun Jan 22, 2012 11:16 pm
Posts: 220
There's plenty of work to do, but no one to do it.


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